Going Medieval

Explore Going Medieval, a colony simulation game with engaging base-building mechanics. Discover its pros, cons, and potential for growth in our 2024 review.

Going Medieval

Medieval Colony-Building Excellence

Introduction

Going Medieval, developed by Foxy Voxel, is a colony simulation game that blends base-building with survival elements set in a post-apocalyptic medieval world. This game draws heavy inspiration from titles like RimWorld, adding its own unique twists with multi-story building capabilities and detailed environmental interactions. In this 2024 review, we explore the strengths and weaknesses of Going Medieval and its place in the current gaming landscape.

Pros and Cons

Pros:

  1. Similar Mechanics to RimWorld for Fans of That Game: Fans of RimWorld will find familiar gameplay mechanics, including colony management, resource gathering, and detailed building systems, making the transition to Going Medieval smooth and enjoyable​​​​.
  2. Potential for Workshop Support for Mods: The game’s structure allows for extensive modding potential, which can lead to a rich variety of player-created content and extended replayability​​.
  3. Good Foundation with Room for Improvement and Updates: Going Medieval offers a solid base game with significant potential for growth. Its current features provide a strong starting point that can be expanded with future updates​​​​.
  4. Engaging Base-Building and Settlement Growth Mechanics: The game excels in its base-building aspects, allowing players to construct multi-story fortresses and intricate defensive structures, adding a strategic depth to the gameplay​​​​.

Cons:

  1. Buggy Gameplay and AI Issues: Despite its strengths, the game suffers from occasional bugs and AI pathfinding issues that can disrupt the flow of gameplay and cause frustration​​.
  2. Lack of Content and Depth Compared to Similar Games Like RimWorld: While it has a strong foundation, Going Medieval currently lacks the depth and variety of content found in its more established counterparts, leading to a potential drop in long-term engagement​​​​.
  3. Slow Progress and Updates, Potentially Indicating Lack of Development Focus: The pace of updates has been slower than expected, raising concerns about the long-term development focus and commitment to expanding the game’s features​​​​.
  4. Limited Challenges and Objectives Once Basic Gameplay Mechanics Are Mastered: Once players grasp the core mechanics, the game offers limited challenges, which might lead to a sense of stagnation for some​​​​.

Target Audience

Going Medieval is best suited for players who enjoy base-building and settlement growth games, particularly fans of RimWorld. It also appeals to those who appreciate early access games and are patient with the inevitable bugs and unfinished features. The modding community will find the potential for workshop support exciting.

Recent Updates and Community Feedback

Recent updates have focused on improving stability and adding new building features. The community remains engaged, though feedback suggests a need for more frequent updates and additional content to keep the gameplay fresh and challenging​​​​.

Conclusion

Going Medieval stands out as a promising addition to the colony simulation genre. While it has its share of bugs and lacks some of the depth found in other games, its engaging building mechanics and potential for future updates make it a title worth watching. For fans of RimWorld and similar games, Going Medieval offers a satisfying and strategic gameplay experience in 2024.